[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="48_g5_galleries",screenadapt="coverall")] [playMusic(intro="$darkness01_intro",key="$darkness01_loop", volume=0.6)] [charslot(slot = "l", name = "avg_npc_1210_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1, loop=true, channel="w")] [StopSound(channel="w", fadetime=1)] [charslot(slot = "r", name = "avg_npc_1271_1#1$1", posfrom="200,0", posto="0,0", duration=1, isblock=true)] [charslot(slot = "r", focus="r")] [name="带队的军官"]报告上尉,开幕式的观众已经全都被我们控制住,雷内尔也已经被我们绑在阳台上了。 [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]好,接应都就位了吗? [charslot(slot = "r", focus="r")] [name="带队的军官"]我们安排的十五辆卡车全都停在艺术馆的围墙外面了。 [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]接下来要干什么,不用我再说了吧。 [charslot(slot = "r", focus="r")] [name="带队的军官"]是! [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]记得警告那些大老粗,把艺术品搬上车的时候别弄坏了。 [charslot(slot = "l", name = "avg_npc_1210_1#7$1", focus="l")] [name="马特奥"]要是谁敢弄坏一件东西,我就断掉他的一根手指。 [charslot(slot = "r", focus="r")] [name="带队的军官"]明白。 [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]哦,还有,记得收缴那些老爷们的终端。 [charslot(slot = "r", focus="r")] [name="带队的军官"]那他们身上的财物,我们是不是也...... [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]哼,你倒是很懂啊。 [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]对人怎么样我不管,但对那些艺术品,一定记得轻拿轻放。 [name="马特奥"]走吧,我还得去会会雷内尔先生。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="48_g10_deluxeroom",screenadapt="coverall")] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1211_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "l", name = "avg_npc_1210_1#1$1", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]天亮了,日出好看吗? [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]不对,按照你们这种文化人的调调,我该问你,“美吗”? [charslot(slot = "r", name = "avg_npc_1211_1#8$1", focus="r")] [name="雷内尔"]...... [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]打算沉默了?别以为保持沉默就能保你平安。 [name="马特奥"]不过话又说回来,也确实没什么需要你说的。你只要在这里老老实实坐着,扮演好恐怖袭击受害人就够了。 [charslot(slot = "r", name = "avg_npc_1211_1#10$1", focus="r")] [name="雷内尔"]——你打算让我当恐怖袭击受害人? [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]你看,这不是开口了嘛。 [charslot(slot = "r", name = "avg_npc_1211_1#2$1", focus="r")] [name="雷内尔"]抱歉,我的错。我以为你看穿了什么,但我又想了想,不对,只是个利欲熏心的傻瓜炮制的巧合而已。 [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]瞧瞧你,刚刚还装得大义凛然的,现在就开始撒脾气了。 [charslot(slot = "r", name = "avg_npc_1211_1#9$1", focus="r")] [name="雷内尔"]不,我对这个巧合毫无怨言,因为我发现,它只会为我最终的创作增光添彩—— [name="雷内尔"]当然,因为这是个巧合,而非你有意为之,所以我只会感谢命运,而不是你,上尉。 [charslot(slot = "l", name = "avg_npc_1210_1#10$1", focus="l")] [name="马特奥"]很好,你还是闭嘴吧。 [dialog] [charslot] [stopmusic(fadetime=2)] [PlaySound(key="$rungeneral", volume=1, loop=true, channel="run")] [StopSound(channel="run", fadetime=1)] [charslot(slot = "m", name = "avg_npc_1271_1#1$1", posfrom="200,0", posto="0,0", duration=1, isblock=true)] [name="带队的军官"]上尉,上尉! [charslot(slot = "m", name = "avg_npc_1210_1#7$1")] [name="马特奥"]怎么了?有人闹起来了? [charslot(slot = "m", name = "avg_npc_1271_1#1$1")] [name="带队的军官"]不,其实...... [name="带队的军官"]我们还是到房间里说吧。 [dialog] [StopSound(channel="a", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="48_g2_galleriessquare",screenadapt="coverall")] [Delay(time=1)] [playMusic(key="$darkness_03_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_npc_1212_1#5$1")] [name="特克诺"]老爹,难道我们记错日期了? [charslot(slot = "m", name = "avg_npc_1214_1#1$1")] [name="迪亚兹"]不可能。你看广场上的样子,刚才还有很多人在这里。肯定是发生什么事了。 [charslot(slot = "m", name = "avg_npc_1212_1#5$1")] [name="特克诺"]有人看见了我们,给雷内尔报了信,他就跑回艺术馆里面去了? [charslot(slot = "m", name = "avg_4123_ela_1#1$1")] [name="艾拉"]这不是雷内尔的风格。假如他真的知道你们要来,他也许会暴怒,也许会兴奋,但绝对不会像你说的那样一躲了之。 [charslot(slot = "m", name = "avg_npc_1212_1#8$1")] [name="特克诺"]那这...... [dialog] [charslot] [PlaySound(key="$transmission", volume=1)] [Delay(time=1.5)] [charslot(slot = "m", name = "avg_282_catap_1#11$1")] [name="空爆"]终端?我的? [dialog] [PlaySound(key="$d_gen_walk_n", volume=1, loop=true, channel="w")] [StopSound(channel="w", fadetime=1)] [charslot(slot = "m", posfrom="0,0", posto="200,0", duration=1, isblock=true)] [PlaySound(key="$d_gen_transmissionget", volume=1)] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [charslot(slot = "m", name = "avg_282_catap_1#11$1")] [name="空爆"]喂?埃内斯托? [charslot(slot = "m", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]是我。 [charslot(slot = "m", name = "avg_282_catap_1#10$1")] [name="空爆"]怎么样,你的私事有进展了吗? [charslot(slot = "m", focus="n")] [name="龙舌兰"]阿莱塔,通知街头艺术社区的人,至少在今天,别靠近艺术馆。 [charslot(slot = "m", name = "avg_282_catap_1#5$1")] [name="空爆"]啊?为什么? [charslot(slot = "m", focus="n")] [name="龙舌兰"]艺术馆里面铺设了大量源石爆炸物,随时可能爆炸。 [charslot(slot = "m", name = "avg_282_catap_1#5$1")] [multiline(name="空爆")]源石爆炸物? [charslot(slot = "m", name = "avg_282_catap_1#1$1")] [multiline(name="空爆",end=true)]这......啊哈哈...... [charslot(slot = "m", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#3", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]阿莱塔,你笑得我心慌。你现在到底在哪? [charslot(slot = "m", name = "avg_282_catap_1#1$1")] [name="空爆"]所有人,我,艾拉他们,特克诺,迪亚兹,街头艺术社区的人......所有人都在艺术馆前面的广场上。 [charslot(slot = "m", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]那你们还不赶快走? [charslot(slot = "m", name = "avg_282_catap_1#6$1")] [name="空爆"]抱歉,老兄,因为我也有个问题想问你。 [name="空爆"]埃内斯托,你为什么知道得这么清楚?你现在在哪里? [charslot(slot = "m", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#3", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]...... [charslot(slot = "m", name = "avg_282_catap_1#2$1")] [name="空爆"]好,我知道了。现在把你知道的所有信息都告诉我吧,埃内斯托。 [charslot(slot = "m", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]阿莱塔! [charslot(slot = "m", name = "avg_282_catap_1#1$1")] [name="空爆"]要不然我就要两眼一抹黑地去救你了。 [dialog] [stopmusic(fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [CharacterCutin(widgetID="1", fadetime=0.1)] [charslot] [PlayMusic(intro="$plot_intro", key="$plot_loop", volume=0.6)] [Background(image="bg_ltroom",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1210_1#5$1")] [name="马特奥"]饭桶! [name="马特奥"]我还让你告诉那些人别把艺术品弄坏了,你倒是先给我打碎一个! [charslot(slot = "m", name = "avg_npc_1271_1#1$1")] [name="带队的军官"]上尉,这件事您先听我说完!那个打碎的陶瓶里面有......有...... [name="带队的军官"]......源石爆炸物。 [charslot(slot = "m", name = "avg_npc_1210_1#10$1")] [name="马特奥"]源石爆炸物? [charslot(slot = "m", name = "avg_npc_1271_1#1$1")] [name="带队的军官"]而且,不止——不止这一枚炸弹! [name="带队的军官"]属下刚刚上楼的时候,发现楼梯间里的墙面不太对劲,好像是新补过的,按说不应该这样...... [charslot(slot = "m", name = "avg_npc_1210_1#10$1")] [name="马特奥"]你就把墙打破了?里面也有炸弹? [charslot(slot = "m", name = "avg_npc_1271_1#1$1")] [name="带队的军官"]不是炸弹,而是......控制炸药起爆的节点。也就是说,起爆地点不止一处,炸药的量可能比我想象的还要多。 [dialog] [charslot(slot = "m", name = "avg_npc_1210_1#7$1")] [delay(time=0.8)] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="48_g10_deluxeroom",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_1211_1#10$1")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [name="雷内尔"]——你打算让我当恐怖袭击受害人? [charslot(slot = "m", name = "avg_npc_1211_1#2$1")] [name="雷内尔"]我以为你看穿了什么,但我又想了想,不对,只是个利欲熏心的傻瓜炮制的巧合而已。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_ltroom",screenadapt="coverall")] [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="n")] [charslot(slot = "l", name = "avg_npc_1210_1#3$1", focus="l")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [name="马特奥"]呼...... [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]上尉,那些东西会把整个艺术馆夷平的!而且我们甚至不知道那些东西到底怎么起爆,是人工操控的还是定时的! [name="带队的军官"]我们抓紧时间把现有的东西装车,把那些阔佬的钱拿走,这事就这么算了吧! [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]你甘心这么一走了之? [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]炸弹就在艺术馆里,这不是甘不甘心的问题了,上尉! [charslot(slot = "l", name = "avg_npc_1210_1#7$1", focus="l")] [name="马特奥"]这事做不成,我们就是联合政府和多索雷斯的公敌了! [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]只要能跑掉,他们也不能拿我们怎么样! [charslot(slot = "l", name = "avg_npc_1210_1#5$1", focus="l")] [name="马特奥"]跑到哪里?荒野上去吗?每个人分个几百金券,然后就地解散?我们拼死拼活就为了这个? [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]不是——上尉,真的,大不了我们去国外当佣兵——当土匪! [charslot(slot = "l", name = "avg_npc_1210_1#10$1", focus="l")] [name="马特奥"]土匪? [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]我......我只是随口一说,但我们真没必要用命陪着雷内尔发疯啊。 [charslot(slot = "l", name = "avg_npc_1210_1#10$1", focus="l")] [name="马特奥"]...... [charslot(slot = "l", name = "avg_npc_1210_1#1$1", focus="l")] [name="马特奥"]行,我知道了。还有谁知道这件事? [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]只有我,我不敢告诉任何人,怕弟兄们知道了之后人心不稳,直接就来找您了。 [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]你做得很好。 [name="马特奥"]去吧,告诉他们,不用再搬那些东西了,把楼下那群达官显贵的油水榨干净,我们立刻就撤。 [charslot(slot = "r", name = "avg_npc_1271_1#1$1", focus="r")] [name="带队的军官"]谢谢您! [charslot(slot = "l", name = "avg_npc_1210_1#9$1", focus="l")] [name="马特奥"]哦,还有,别慌慌张张的,说话要稳,走路要慢,别让他们看出端倪,听见了吗? [dialog] [charslot] 军人正转过身,拔腿往楼下冲,突然,他听见了弓弦的响声。 [dialog] [PlaySound(key="$d_avg_bowstring_tightened", volume=1)] [Delay(time=1)] 他还没来得及回头,一支重型弩箭从背后贯穿了他的胸膛。 [dialog] [PlaySound(key="$d_avg_arrowtarget", volume=1)] [PlaySound(key="$d_avg_broadswordblood", volume=1)] [charslot(slot = "m", name = "avg_npc_1271_1#1$1")] [CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=90, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=255, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [PlaySound(key="$bodyfalldown2", volume=1)] [charslot(slot = "m", name = "avg_npc_1271_1#1$1", posfrom="0,0", posto="0,-50", afrom=1, ato=0, duration=0.5, isblock=true)] [delay(time=1)] [charslot] [charslot(slot = "m", name = "avg_npc_1210_1#10$1", duration=1, isblock=true)] [name="马特奥"]小子,在这么多钻营,这么多布置,下了这么多决心,断了这么多后路之后......去当土匪? [charslot(slot = "m", name = "avg_npc_1210_1#3$1")] [name="马特奥"]我早就没有回头的机会了。 [charslot(slot = "m", name = "avg_npc_1210_1#7$1")] [name="马特奥"]你也一样。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="48_g2_galleriessquare",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot(slot = "m", name = "avg_4123_ela_1#5$1")] [name="艾拉"]一场“拼接起来”的恐怖袭击? [charslot(slot = "m", name = "avg_282_catap_1#10$1")] [name="空爆"]布设炸弹的雷内尔和控制人群的上尉好像都不知道对方要做什么,反正埃内斯托是这么说的。 [charslot(slot = "m", name = "avg_4124_iana_1#6$1")] [name="双月"]......两个疯子。 [charslot(slot = "m", name = "avg_4123_ela_1#6$1")] [name="艾拉"]这两个人确实很疯。我们必须按最坏的可能做准备,一切以被卷入事件的人质优先。 [name="艾拉"]商议一下具体的行动方案。我方人员总共五名,双月、医生、导火索、我,还有罗德岛的空爆...... [dialog] [charslot] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1214_1#1$1", duration=1.5, isblock=true)] [name="迪亚兹"]还得算我一个。 [charslot(slot = "m", name = "avg_4125_rdoc_1#13$1")] [name="医生"]你确定? [charslot(slot = "m", name = "avg_npc_1214_1#1$1")] [name="迪亚兹"]别忘了我以前是做什么的。 [charslot(slot = "m", name = "avg_npc_1214_1#7$1")] [name="迪亚兹"]再说,既然艺术馆里困着的不光雷内尔那个混球,也不光那群投资客,还有那么多普通人,我没理由不去。 [charslot(slot = "m", name = "avg_npc_1212_1#6$1")] [name="特克诺"]老爹...... [charslot(slot = "m", name = "avg_npc_1214_1#1$1")] [name="迪亚兹"]不用劝我,我是一定要去的。 [charslot(slot = "m", name = "avg_npc_1212_1#7$1")] [name="特克诺"]谁要劝你了?我也要去! [charslot(slot = "m", name = "avg_npc_1214_1#6$1")] [name="迪亚兹"]你? [name="迪亚兹"]你和其他人就算了,那里面相当危险—— [charslot(slot = "m", name = "avg_npc_1212_1#7$1")] [name="特克诺"]老爹,你也不想想,除了没当过消防员,你说的话哪条不是大家心里想的? [charslot(slot = "m", name = "avg_npc_1212_1#3$1")] [name="特克诺"]大伙儿听我说,我们现在要去艺术馆里面救人! [name="特克诺"]这件事完全自愿,想去的人到前面来,听艾拉他们的指挥! [name="特克诺"]不想去也没关系,赶紧回社区,免得马特奥在完蛋之前对我们的社区动手脚,把我们也拖下水! [dialog] [PlaySound(key="$d_avg_crwddiscuss_outside", volume=0, loop=true, channel="c")] [SoundVolume(volume=1, channel="c",fadetime=0.5)] [delay(time=1)] [StopSound(channel="c", fadetime=2)] [charslot(slot = "m", name = "avg_npc_001")] [name="社区小贩"]你们怎么说,去吗? [charslot(slot = "m", name = "avg_npc_033")] [name="社区居民"]我直说,我怕死,我不去,还有许多照片等着我拍呢。 [charslot(slot = "m", name = "avg_npc_001")] [name="社区小贩"](耸肩)我倒是挺想看看那群艺术投资客吓得屁滚尿流的样子。 [charslot(slot = "m", name = "avg_npc_498_1#1$1")] [name="社区画家"]低俗。 [charslot(slot = "m", name = "avg_npc_001")] [name="社区小贩"]低俗? [charslot(slot = "m", name = "avg_npc_498_1#1$1")] [name="社区画家"]屁滚尿流有什么好看的。我要看的是雷内尔买来的那些艺术品。 [name="社区画家"]我原以为那些东西只有给雷内尔交门票钱才能看,现在可不一样,我们是去救人的—— [charslot(slot = "m", name = "avg_npc_033")] [name="社区居民"]你、你、你要是这么说...... [dialog] [playsound(key="$d_avg_paper1",volume=1)] [delay(time=0.5)] [playsound(key="$d_avg_paper2",volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_001")] [name="社区小贩"]你突然掏雷内尔的传单干什么? [charslot(slot = "m", name = "avg_npc_033")] [name="社区居民"]......这个。 [name="社区居民"]克里斯达尔艺术馆二号展厅展品第14号。萨尔贡占领米诺斯前夜,米诺斯一个无名诗人的手稿。 [name="社区居民"]这么美的诗,这么珍贵的手稿,怎么就被雷内尔买了下来...... [name="社区居民"]我甚至为了这首诗专门学了米诺斯语!我现在就背给你们听—— [charslot(slot = "m", name = "avg_npc_498_1#1$1")] [name="社区画家"]打住,你背了我也听不懂。 [charslot(slot = "m", name = "avg_npc_033")] [name="社区居民"]呜...... [charslot(slot = "m", name = "avg_npc_498_1#1$1")] [name="社区画家"]唉,你怎么就哭起来了? [charslot(slot = "m", name = "avg_npc_033")] [name="社区居民"]一想到那个诗人的坎坷命运,再想想这份手稿,再想想我自己,我、我...... [name="社区居民"]所以我要去,就算看到手稿的同时炸弹爆炸也值了,我必须去!! [dialog] [charslot(slot = "m", name = "avg_4123_ela_1#1$1")] [name="艾拉"]考虑到被困的人质数量,我们可以把大多数人手派去疏散被解救出来的人质,控制主谋和排爆的工作还是交给我们。 [charslot(slot = "m", name = "avg_4123_ela_1#6$1")] [name="艾拉"]空爆,龙舌兰现在能接通吗? [charslot] [charslot(slot = "r", name = "avg_282_catap_1#1$1")] [name="空爆"]没问题。 [dialog] [PlaySound(key="$d_gen_transmissionget", volume=1)] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [delay(time=0.5)] [charslot(slot = "r", name = "avg_4123_ela_1#5$1")] [name="艾拉"]龙舌兰先生? [charslot(slot = "l", focus="n")] [name="龙舌兰"]艾拉小姐?别告诉我你也要跟着阿莱塔一起闯进艺术馆,这里很危险—— [charslot(slot = "r", name = "avg_4123_ela_1#1$1")] [name="艾拉"]我们是这方面的专业人士,龙舌兰先生。 [charslot(slot = "l", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#2", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]...... [charslot(slot = "r", name = "avg_4123_ela_1#1$1")] [name="艾拉"]空爆说你被困在艺术馆东侧三楼的一间暗室里,里面全是源石爆炸物。楼下闹哄哄的,应该关了不少人,对吗? [charslot(slot = "l", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]没错。 [charslot(slot = "r", name = "avg_4123_ela_1#6$1")] [name="艾拉"]里面有没有上尉的人?他们发现炸弹了吗? [charslot(slot = "l", focus="n")] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#3", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="龙舌兰"]人应该有,但太嘈杂,我听不清......等等—— [dialog] [PlaySound(key="$transmission", volume=1)] [CharacterCutin(widgetID="1", name="char_empty", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [delay(time=0.5)] [charslot(slot = "r", name = "avg_4123_ela_1#4$1")] [name="艾拉"]龙舌兰先生?! [dialog] [PlaySound(key="$transmission", volume=1)] [CharacterCutin(widgetID="1", name="avg_486_espumo_1#7", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [delay(time=0.5)] [charslot(slot = "l", focus="n")] [name="龙舌兰"](小声)刚刚有两个士兵从暗室门口经过。他们正在商量怎么把艺术品搬走装车。 [charslot(slot = "r", name = "avg_4123_ela_1#1$1")] [name="艾拉"]好,我们会以此为前提来制定计划。 [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [CharacterCutin(widgetID="1", fadetime=0.1)] [charslot] [Delay(time=1)] [name="空爆"](小声)我说,这么小的东西,真的能炸到里面那些人吗? [name="空爆"](小声)艺术馆的玻璃幕墙也就算了,这栋仓库楼可是被马特奥当作在艺术馆外围的指挥节点的,墙体说不定也加固过了...... [name="导火索"](小声)当然能。 [name="空爆"](小声)可......就算你正用绳索挂在二楼外面,也是在墙外啊......不是应该砸破窗户,把这东西丢进去吗? [dialog] [PlaySound(key="$d_avg_fastener", volume=1)] [Delay(time=0.5)] [name="掩体背后的声音"]你听见什么动静了吗? [dialog] [PlaySound(key="$grenade_launcher_shot", volume=0.15,channel="4")] [delay(time=0.5)] [PlaySound(key="$grenade_launcher_shot", volume=0.15,channel="1")] [delay(time=0.5)] [PlaySound(key="$grenade_launcher_shot", volume=0.15,channel="3")] [delay(time=0.5)] [PlaySound(key="$grenade_launcher_shot", volume=0.15,channel="2")] [delay(time=0.5)] [PlaySound(key="$grenade_launcher_shot", volume=0.15,channel="5")] [delay(time=0.5)] [name="掩体背后的声音"]好像是......咚、咚、咚? [name="掩体背后的声音"]明明是五声咚吧。 [name="掩体背后的声音"]三声。 [name="掩体背后的声音"]管他是三声还是五声,反正我们可以守着这些掩体直到我们老死,那些家伙只能在广场上傻站着—— [name="导火索"]布置完毕,该撤了! [dialog] [PlaySound(key="$d_avg_sldrsldng", volume=1,channel="X")] [delay(time=0.1)] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=0.8,channel="1")] [delay(time=0.5)] [PlaySound(key="$d_gen_explo_n", volume=0.8,channel="2")] [delay(time=0.5)] [PlaySound(key="$d_gen_explo_n", volume=0.8,channel="3")] [delay(time=0.5)] [PlaySound(key="$d_avg_Qinggong", volume=0.6,channel="Q")] [PlaySound(key="$d_gen_explo_n", volume=0.8,channel="4")] [delay(time=0.5)] [PlaySound(key="$d_gen_explo_n", volume=0.8,channel="5")] [delay(time=0.5)] [PlaySound(key="$d_avg_sldrrng", volume=1)] [Image(image="48_i05", screenadapt="coverall", xScale=1.15, yScale=1.15, fadetime=0)] [ImageTween(xScaleFrom=1.15, yScaleFrom=1.15, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [playMusic(intro="$m_bat_essenceofevolution_intro", key="$m_bat_essenceofevolution_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] 楼内传来一连串爆炸声。 空爆张大了嘴,看着导火索,正要说出佩服的话,导火索却对她摇了摇头。 [dialog] [PlaySound(key="$d_avg_explosion_stone", volume=1)] [delay(time=0.5)] [CameraShake(duration=6, xstrength=20, ystrength=20, vibrato=90, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=6)] 房间内紧接着就发生了更加剧烈的爆炸。霰射炸药精准地引燃了里面的爆炸物储藏箱。 [dialog] [PlaySound(key="$d_gen_transmissionget", volume=1)] [Delay(time=1.5)] [name="导火索"]艾拉,这里是导火索。预计在外围布防的敌人马上就要出来了。做好接战准备。 [dialog] [PlaySound(key="$transmission", volume=1)] [Delay(time=1.5)] [name="导火索"]空爆,我们也该动起来了。 [name="空爆"]那些人......不是应该已经被爆炸放倒了吗? [name="导火索"]永远别把你的敌人当傻瓜,就算他们真的是傻瓜也不行。 [dialog] [PlaySound(key="$d_avg_hgateburst", volume=1)] [delay(time=1)] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [PlaySound(key="$d_avg_warfireamb_loop", volume=1, loop=true, channel="w")] [Delay(time=2)] [name="远处的军人们"]敌袭,敌袭! [name="空爆"]你......难道是什么天才? [name="导火索"]哪有什么天才。我有的不过是训练,侦察,队友间的配合,再加一点点技术。 [name="导火索"]就这么简单。 [dialog] [StopSound(channel="w", fadetime=2)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]